Aion 6.2 Kinah Making Guide—Advanced Methods You Haven't Tried
You've been playing for months. You do your dailies. You grind instances. You sell drops on the Broker. And somehow, you're still broke.
Meanwhile, that player in your legion with the same playtime has billions. They buy whatever they want. They upgrade without hesitation. They laugh at repair costs.
What do they know that you don't?
Here's the uncomfortable truth most Aion guides won't tell you: the difference between broke players and rich players isn't playtime—it's strategy. You can grind eight hours a day and stay poor if you're grinding the wrong way.
I've been playing Aion since 2009. I've watched economies crash and rebuild through every expansion. I've tested every money-making method in 6.2, from the obvious to the obscure. This guide cuts through the noise and tells you exactly what works right now—not what worked in 6.0, not what someone's cousin's friend said works, but what actually puts Kinah in your pocket.

Why Most Players Stay Poor (And You Won't)
Let's start with the hard truth.
Most players treat Kinah like it's just something that happens while they play. They kill monsters, complete quests, and occasionally sell something on the Broker. They never think about efficiency. They never analyze the market. They never ask: "What's the most valuable thing I could be doing with my time right now?"
The answer to that question changes constantly. What made millions last month might be worthless today. The players who stay rich are the ones who adapt.
In 6.2 specifically, the economy has shifted. Some old farming spots got nerfed. New items became valuable. The players who figured this out early made fortunes. The ones still using outdated methods wonder why they're struggling.
The Wealth Pyramid: How Kinah Actually Works
Think of Aion's economy as a pyramid.
At the bottom are raw Kinah farmers. They kill monsters, collect drops, and vendor everything. This is the slowest, hardest way to make money. It's reliable but terrible return on time.
Above them are instance runners. They clear content for rare drops and sell them. Better than raw farming, but still limited by drop rates and RNG.
Above them are crafters. They gather materials and turn them into high-demand items. Good crafters make steady income. Great crafters make fortunes.
At the top are market players. They don't fight monsters. They don't run instances. They trade. They buy low, sell high, and let other players do the actual work. This is where real wealth is made.
The players with billions didn't grind their way there. They traded their way there.
What Actually Sells in 6.2
Before you can make Kinah, you need to know what players actually want to buy.
Enchantment stones are always in demand. Players never have enough. If you can acquire them cheaply—through instances, events, or buying low—they sell consistently.
Manastones are another eternal market. Good manastones sell fast. Great manastones sell for premium prices. The market for perfect manastone combinations is always active.
End-game consumables are the hidden gold mine. Greater running scrolls, stat food, soul bindings—these are used constantly and restocked constantly. Players go through them like water. The margin per item is small, but volume is enormous.
Rare crafting materials from high-level zones always have buyers. Crafters need them. Lazy players buy them. If you can farm or flip these efficiently, you have a steady income stream.
Skin and cosmetic items sell to players who care about appearance. This market is less consistent but can yield huge profits when you find the right buyer.
The Broker Game: How to Actually Flip Items
Everyone talks about flipping. Few do it well.
Here's how it actually works in 6.2.
Find Your Niche
Don't try to flip everything. Pick a category you understand. Enchantment stones. Manastones. Crafting materials. Whatever. Specialize.
When you specialize, you learn the real prices—not the listed prices, but what things actually sell for. You learn the patterns. You know when prices drop and why.
Watch, Don't Buy
Spend a week just watching. Check the Broker multiple times daily. Note the lowest prices. Note the highest prices. Note how long items sit before selling.
You're building a mental database of market behavior. This is more valuable than any single flip.
Buy the Dips
Prices fluctuate constantly. Someone needs quick Kinah and undercuts everyone. A new supply enters the market and drops prices temporarily. An event ends and demand crashes.
These are your opportunities. Buy when prices are temporarily low. Hold until they recover.
Sell Smart
Don't just list at the highest price and hope. Look at what's actually selling. If someone's listing the same item 10% lower than you, yours won't move. Price competitively but profitably.
Stacks sell better than singles. Players want convenience. If you sell materials in stacks of 100 or 1000, you'll move inventory faster than someone selling piecemeal.
Reinvest
The beauty of flipping is compounding. Every successful flip increases your capital. More capital means bigger flips. Bigger flips mean bigger profits.
The players who start with 10 million and flip their way to 100 million didn't get lucky. They just repeated the process hundreds of times.
Crafting for Profit: The Real Numbers
Crafting guides always say "crafting can be profitable." They rarely tell you which crafts actually make money.
In 6.2, here's what works.
Greater Running Scrolls cost materials to craft and sell consistently. The profit margin isn't huge, but the volume is. If you can craft these in bulk and sell stacks, you'll have steady income.
Stat Food has better margins but sells slower. Players buy food for specific content—sieges, instance runs, PvP. Time your sales around these activities.
Soul Bindings are always needed. Every time someone upgrades gear, they need bindings. This market never dies.
Tempering solutions and other upgrade materials can be crafted and sold. The margins vary based on material costs, so check before committing.
The key to crafting profit is gathering your own materials. Buying materials to craft and sell usually eats your margin. If you gather while you do other content—mining nodes while running between instances, herbing while waiting for groups—your materials are free. Everything you sell is pure profit.
Instance Farming: Efficiency Over Luck
Running instances is fun, but is it profitable? It depends entirely on how you do it.
The mistake most players make is running random instances and hoping for drops. That's gambling, not farming.
Instead, target specific instances with known valuable drops.
IDgel Dome drops Manastone Bundles that sell consistently. Rentus Base has items that move well. Upper Abyss instances drop PvP gear that players buy.
Run these on multiple characters if you have them. The more runs per week, the more chances at big drops.
But here's the real secret: speed matters more than difficulty. A fast, clean run of a moderately profitable instance beats a slow, painful run of a theoretically more profitable one. Calculate your Kinah per hour, not per run.
Form a regular group that knows the content. PUGs waste time. A good group clears faster, dies less, and makes more Kinah per hour.
Events: Free Money Players Ignore
Aion runs events constantly. Most players participate casually and forget about them.
Smart players treat events like a job.
Event currencies often convert to valuable items. Event rewards often include tradeable goods. Event participation often takes less time than farming but yields comparable or better returns.
When an event drops, read the details carefully. Figure out the most efficient way to earn event currency. Figure out which rewards sell best on the Broker. Then grind the event hard for the first few days, when demand and prices are highest.
Events are limited-time opportunities. Treat them that way.
Sieges and PvP: Profit Through Combat
If you're avoiding PvP content because you're "not a PvP player," you might be leaving Kinah on the table.
Sieges in Katalam and Danaria reward participants with Abyss Points and medals. These can be exchanged for items that sell for serious Kinah on the Broker.
Even if you're not a top-tier PvPer, being part of a large, organized legion that wins sieges gives you access to these rewards. You don't have to be the hero. You just have to show up and follow orders.
The items from siege vendors are account-bound, but the materials and gear you buy with them can be traded. This creates a market where PvE players pay PvP players for access to PvP rewards.
If you can tolerate the chaos of large-scale combat, sieges are profitable.
Your Legion: The Most Underrated Asset
A good legion is worth billions.
Not because they give you Kinah, but because they give you information.
Which instances are profitable right now? What's selling on the Broker? Who's buying what? Where are the good farming spots that haven't been nerfed yet?
This information is more valuable than any farming method. And you get it by being part of a community where players share.
Join an active legion. Talk to people. Ask questions. Share what you learn. The collective knowledge of a good legion makes everyone richer.
Kinah Management: How Not to Lose It
Making Kinah is one skill. Keeping it is another.
Set enchanting budgets and stick to them. Enchanting is a casino. You can sink 100 million into a single item and have nothing to show for it. Decide before you start how much you're willing to lose, and stop when you hit that limit.
Sell enchantment stones, don't use them. This sounds counterintuitive, but math often supports it. Selling stones for Kinah and buying already-enchanted gear can be cheaper than enchanting yourself. The house always wins in enchanting. Be the house, not the player.
Avoid impulse Broker buys. That item looks like a deal. Is it really? Check multiple listings. Check price history if you have it. Sleep on big purchases. The market will still be there tomorrow.
Diversify your income. If all your Kinah comes from one method and that method gets nerfed, you're broke. Multiple streams protect you.
The Mindset Shift That Changes Everything
Here's the thing.
Most players think about Kinah in terms of "what can I buy with this?"
Rich players think about Kinah in terms of "what can this produce?"
Kinah is capital. It's a tool for making more Kinah. Every coin you spend should either (a) improve your ability to earn more, or (b) bring you joy. Everything else is waste.
That cosmetic item looks nice. Does it help you farm faster? No. Does it bring you enough joy to justify the cost? Maybe. Be honest with yourself.
That gear upgrade costs millions. Will it let you clear content faster, access better farming spots, or survive harder content? If yes, it's an investment. If it's a marginal upgrade that won't change your gameplay, it's luxury.
There's nothing wrong with luxury. Just know what you're buying.
The Bottom Line on Making Kinah in 6.2
Grinding monsters for raw Kinah is the slowest path to wealth. It works, but it's like filling a bathtub with a teaspoon.
The real money comes from understanding value. What do players need? What are they willing to pay for? How can you provide that more efficiently than anyone else?
Start with the basics. Do your research. Watch the Broker. Find a niche. Build capital. Reinvest.
The players with billions didn't get there by accident or luck. They got there by treating Kinah like a resource to be optimized, not just collected.
You can too. It just takes a shift in mindset from "how do I get Kinah?" to "how do I create value that other players will pay for?"
That shift is what separates the wealthy from the grinders.


